Digital literacy for children based on steam in family education

Wahyuni, Sri (2020) Digital literacy for children based on steam in family education. Journal of Physics: Conference Series. pp. 1-7.

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Official URL: https://iopscience.iop.org/article/10.1088/1742-65...

Abstract

Technology is part of our life and it cannot be separated from our daily life. Consciously or not this will affect the behavior of each individual. Rapid progress in technology makes the children of the current generation increasingly grow into smarter and more critical generation. Fortunately, most parents often use this sophisticated technology as a means to make the children stay busy or as a means for negotiating with them. So, it is necessary to apply an appropriate method. STEAM which stands for Science, Technology, Engineering, Art, and Mathematics is a very important method in child development. This method emphasizes on active learning, and it stimulates children to solve problems. Through STEAM children are trained to focus on solutions, to build logical and systematic ways of thinking and to improve their critical thinking. All of them are intended to prepare the children to build their sense of competitiveness and to prepare them for career opportunities in the technical and creative fields in the future. Family as one of the smallest units in society can be the main agent in reviving digital literacy. Therefore, family also plays an important role for the success of the program

Item Type: Article
Subjects: L Education > L Education (General)
Divisions: Fakultas Pendidikan Bahasa dan Seni > Pendidikan Bahasa Inggris
Depositing User: dosen upgris semarang
Date Deposited: 09 Apr 2023 12:01
Last Modified: 09 Apr 2023 12:01
URI: http://eprints.upgris.ac.id/id/eprint/1292

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